pyrrhocorax: a furret has a pink flower behind her ear (Default)
Rax ([personal profile] pyrrhocorax) wrote2014-09-03 06:24 pm

un rambling

Unnamed World is my MUD project. it hasn't got a name so I just call it Un. in lieu of working productively I just wrote down everything I currently know about Un to help me build more of it. Un is a large world but we only explore one continent/area. the area doesn't have any enclosing fetures it's just bounded Because Game Reasons. there is a forest of tall tubular plants like bamboo/wheat. there are black obsidianish rock mountains in a black sand desert. there is a large inland ocean/lake with a very flat shoreline. there are some rocky canyons going deep into the earth with ancient buildings in.

there are five species of sentient creatures. skyfolk, shellfolk, plainsfolk, treefolk, and scalefolk. they all look like so: (DESIGN SHEET) they live together in mixed nations rather than in racial states. shellfolk are tough and can breathe underwater through a hole in the top of their shells? scalefolk are physically strong and immune to poison damage and have naturally venomous tails (poison damage randomly on physical contact attack?). skyfolk are fast and can fly. treefolk are magically strong and have (ABILITY, maybe low light/dark vision? maybe some form of magical sight/truesight?). plainsfolk are robust (healthy) and have (ABILITY).

there is magic in the world. it is arcane and mysterious stuff that people have to realise somehow to use. they can use words, signs, movements, rituals, meditations etc. it is very very hard to do magic without some form of actualisation tool, and the magic that can be done that way is weak. potions are different and are mostly chemistry though they can be combined with magic. items can be enchanted by writing the spell into the fabric of the item somehow (probably?).

the world is under sttack by a sort of magical parasite that came from space. it infects organisms, causing them to fall into a magical coma. a white fungusy double is then created who wanders around, usually aimlessly but sometimes aggressively. slaying the double releases to original from stasis. if the infection lasts longer it produces more/more dangerous copies. the fungus is white with a flourescent green glow. it smells awful. people who have been infected suffer mentally afterwards, with nightmares, and longer periods leading to disassociative fugues and hallucinations. they fade with time. the weather system is also affected by the space plague causing magical storms. lightning that strikes places on the planet causes them to become infected, creating a sort of posessed environment with distortions of reality and magic. being exposed to the lightnening (being close to a strike and looking at the light) causes the same mental health poroblems but instead of fading they intensify with time (?) and begin to bleed into reality. some people deliberatly expose themsleves/others (cult).

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